Burden of Command

VERY interesting computer war game around the corner!

See upcoming „Burden of Command“ (BoC) as an attempt to not only model combat (well known by stacks of wargames), but especially psychological aspects of stress, leadership and combat psychology, as well as moral dilemmata of fighting.
This is literally the white elefant of gaming, not very often tried out until recently: one might imagine BoC as „This war of mine“ or „Frostpunk“ with their psychological and moral twists turned hardcore-wargaming!
Keep an eye on the game and check out this recent interview with the developer.